A bitmap image provided by the function _uuuu_ffff_mmmm_GGGG_eeee_tttt_BBBB_iiii_tttt_mmmm_aaaa_pppp should be
interpreted the same way as image data for the OpenGL function
_gggg_llll_DDDD_rrrr_aaaa_wwww_PPPP_iiii_xxxx_eeee_llll_ssss, with width and height corresponding to the width and height
arguments in that function, and with type set to _GGGG_LLLL______BBBB_IIII_TTTT_MMMM_AAAA_PPPP and format set
to _GGGG_LLLL______CCCC_OOOO_LLLL_OOOO_RRRR______IIII_NNNN_DDDD_EEEE_XXXX.
Each row of the bitmap is padded to a 4-byte boundary. If you want to
use the information provided by _uuuu_ffff_mmmm_GGGG_eeee_tttt_BBBB_iiii_tttt_mmmm_aaaa_pppp to create OpenGL font
display lists, that is, to call OpenGL functions _gggg_llll_NNNN_eeee_wwww_LLLL_iiii_ssss_tttt, _gggg_llll_BBBB_iiii_tttt_mmmm_aaaa_pppp, and
_gggg_llll_EEEE_nnnn_dddd_LLLL_iiii_ssss_tttt, you should start by calling _gggg_llll_PPPP_iiii_xxxx_eeee_llll_SSSS_tttt_oooo_rrrr_eeee function with the
arguments _GGGG_LLLL______UUUU_NNNN_PPPP_AAAA_CCCC_KKKK______AAAA_LLLL_IIII_GGGG_NNNN_MMMM_EEEE_NNNN_TTTT and 4. For example, if you decide to use
the function _gggg_llll_PPPP_iiii_xxxx_eeee_llll_SSSS_tttt_oooo_rrrr_eeee_iiii, you should specify
If _uuuu_ffff_mmmm_GGGG_eeee_tttt_BBBB_iiii_tttt_mmmm_aaaa_pppp is not able to allocate the memory it needs, it will
return the value _UUUU_FFFF_MMMM______OOOO_UUUU_TTTT______OOOO_FFFF______MMMM_EEEE_MMMM_OOOO_RRRR_YYYY. If the values of one or more
arguments are not valid, _uuuu_ffff_mmmm_GGGG_eeee_tttt_BBBB_iiii_tttt_mmmm_aaaa_pppp will return the value
_UUUU_FFFF_MMMM______IIII_NNNN_VVVV_AAAA_LLLL_IIII_DDDD______VVVV_AAAA_LLLL_UUUU_EEEE. _UUUU_FFFF_MMMM______OOOO_UUUU_TTTT______OOOO_FFFF______MMMM_EEEE_MMMM_OOOO_RRRR_YYYY and _UUUU_FFFF_MMMM______IIII_NNNN_VVVV_AAAA_LLLL_IIII_DDDD______VVVV_AAAA_LLLL_UUUU_EEEE are defined